MYSTIQUES
LEMONADE GAMES
My roles:
Art Direction, 3D modelling, Tech Art, VFX, Environment Art, Lighting and World Building in Unreal Engine.
Programs I Used:
Maya, Zbrush, Substance Painter, Photoshop, Unreal Engine.
About Mystiques and Lemonade Games:
In 2022, Ally Mclean Hennessy, Adam Matthews and I started our studio Lemonade Games where I am currently the Art Director.
With the help of funding from Epic Megagrants, Screen Australia and Screen NSW, Mystiques is in production with a playable demo.
The Mystiques demo has been exhibited at; Powerhouse Museum: Alt Games, Feminine Play (VIC), Waypoint (NSW) and SXSW Sydney where it was awarded the People’s Choice Award.