Mushka

Intarsia

My roles:

Art Direction, Concept Art, 3D modelling, Tech Art, VFX, Environment Art and world building in Unity for the digital game.

I also designed and modelled the physical 3D Board pieces.

Programs I Used:

Maya, Zbrush, Substance Painter, Photoshop, Unity.

About MUSHKA:

Mushka is a pet care, tamagotchi style game released on the Board in 2025.