Beyond the Stars
S1T2
My roles:
Art Direction, 3D modelling, Tech Art, VFX, Environment Art and world building in Unreal Engine.
Mobile Game: I art directed and lead the art team as well as 3D modelling all of the environmental assets and building the environments in engine. I also modelled, rigged and animated a character and created some environmental VFX.
Virtual Reality: I 3D modelled and rigged some of the assets as well as building some of the environments.
Storybook: I art directed and lead the art team.
Programs I Used:
Maya, Zbrush, Substance Painter, Photoshop, Unreal Engine.
About:
During my time as Art Director at S1T2 we developed Beyond the Stars, a health education program for the Pacific Islands that included a mobile game, VR experience and storybook.